Saturday Seeds – 25 (Mechwarrior)

This seed is being potted for ‘A Time of War,’ the excellent new edition of the Mechwarrior RPG. Now that I am embroiled in a campaign using this system, all sorts of ideas are starting to surface, some of which are much better and less work than the one I actually opted to use for … Continue reading

Mechwarrior: Running A Time of War

Play began for my Mechwarrior Campaign, ‘Hair of the Dog‘ a little over a week ago. We are nearing the end of the second major scene in the first story, and I expect there to be four more scenes before that story is done. Each scene in the campaign will deal with one significant event, … Continue reading

Mechwarrior PBeM report I: Hair of the Dog

The following is a dramatization of the first scene of a Mechwarrior RPG campaign played by e-mail using the Time of War rules (4th Edition) published by Catalyst Game Labs. Cast of Characters Mel “Mad Dog” Winters  Current Rank: 1st Lieutenant Age: 30 Eyes: Blue Hair: Black caucasian Accent: A very “standard” sort of English … Continue reading

Mechwarrior: Hair of the Dog ~ Pt. 4

The campaign is ready to start, with an initial cast of three players. One player is in Aberdeen, Scotland, two in Montreal, Canada, and I am in Seoul, Korea. While there will no doubt be tables in play, it will not be face-to-face in the truest sense of the word. Basic gameplay will be conducted … Continue reading

Mechwarrior: Hair of the Dog ~ Part 3

Hair of the Dog Things are progressing smoothly with preparations for my Mechwarrior RPG campaign despite an upswing in business and my enthusiasm for so many games at once (All for One, Mechwarrior, Hollow Earth Expedition, Palladium Fantasy, and now Desolation). Catching Up It has been difficult to ride the crest of the massive information … Continue reading

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