Iconic Heroes ~ Part 4
Posted by Runeslinger on September 14, 2010 · Leave a Comment
Now that a theme has been chosen, and some of the character design issues have been worked out, I think it is time to consider possible settings. My last few modern games have been set in stylized versions of real cities in various parts of the world (Chicago, San Francisco, and London) or in similar … Continue reading →
Filed under Casting the Shadows, Icons, Preparation and Preparedness, Running Games · Tagged with Icons, running games, setting development
Iconic Heroes ~ part 3
Posted by Runeslinger on September 9, 2010 · Leave a Comment
A friend of mine asked me why I was choosing to use Icons for the mechanics of this story, seeing as how I didn’t really like aspects of it and consider it ‘not my thing.’ I gave him a long-winded response that boils down to, “I feel that I should give this lineage of games … Continue reading →
Filed under Casting the Shadows, Characters and Support Cast, Icons, Preparation and Preparedness, Running Games · Tagged with Icons, role-playing, roleplaying, RPG, running games, setting development
Iconic Heroes – part 2
Posted by Runeslinger on September 8, 2010 · Leave a Comment
As all the players I can reasonably expect to enter the game, should the campaign survive the design phase, have seen Heroes, I suspect that I will dispense with origin stories. Such things can be set firmly in the hands of the players to relate. I think the focal point should rest on the development … Continue reading →
Filed under Casting the Shadows, Icons, Preparation and Preparedness, Running Games, Themes and Intentions · Tagged with Icons, role-playing, roleplaying, RPG, running games, setting development
Iconic Heroes – part 1
Posted by Runeslinger on September 7, 2010 · 2 Comments
I recently watched the first season of Heroes again. While I was watching, I took notes about things which I really liked when the show was new, and before it wandered off in directions I found to be less-satisfying as a viewer. I appreciate the sense of wonder and confusion which permeates the early episodes, … Continue reading →
Filed under Casting the Shadows, Icons, Preparation and Preparedness, Running Games, Themes and Intentions · Tagged with Icons, roleplaying, RPG, running games, setting development, Thoughts
Saturday Seed – 12 (Aberrant)
Posted by Runeslinger on August 21, 2010 · Leave a Comment
This seed has been planted for Aberrant, but has the potential to grow in the soil of pretty much any supers story. If you roll your dice right – it can grow into a super story. Thank you. I will be here all week. The Seed: It would be nice if everyone gifted with abilities … Continue reading →
Filed under Aberrant, Characters and Support Cast, Saturday Seeds · Tagged with Aberrant, Icons, Mutants and Masterminds, Plot Ideas, Story Hooks



