On Mending the Rift in RPG Culture
Posted by Runeslinger on April 14, 2025 · Leave a Comment
I’ve been a roleplayer for 41 years to date. That’s a very long time to maintain a hobby as a primary focus of my leisure and sometimes my working time, right? Four decades is a very long time, especially for a hobby as time and resource consuming as this one can be. I think that speaks to its importance to me and its ability to fulfill me in ways that other hobbies have not been able to. To say, that if I had been introduced to the hobby in the way it is conceived of now, I would have drifted away from it very quickly, is telling. How many others have already left, or opted not try?
Filed under Casting the Shadows, Playing in Games, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with gaming, Role-playing game, roleplaying, roleplaying games, RPG, RPG Theory, ttrpg
Call of Cthulhu Immersive Sandbox Campaign Recap and Reflection ~ 1
Posted by Runeslinger on April 13, 2025 · Leave a Comment
The campaign has grown from one investigation with a single investigator to five independent investigations (or branches) and nine investigators, so far…
Filed under Actual Play, Call of Cthulhu, Campaign Recaps, Casting the Shadows, Live Game Report, Playing in Games, Preparation and Preparedness, Running Games, The Blog, Themes and Intentions · Tagged with Call of Cthulhu, Call of Cthulhu campaign play, Chaosium, gaming, roleplaying, roleplaying games, RPG, RPGs, setting development, ttrpg
RPG Conversations and Metaphor
Posted by Runeslinger on March 29, 2025 · Leave a Comment
The role of word, gesture, and tone in the exchange of information is the essential ingredient in any RPG – even the very limited ones in choose your own adventure books and computer-based versions. Take it away and the RPG can no more happen than a game of Crazy Eights can take place without cards.
Filed under Actual Play, Casting the Shadows, Playing in Games, Preparation and Preparedness, Running Games, The Blog, Themes and Intentions · Tagged with gaming, Role-playing game, roleplaying, RPG, RPGs are conversation, ttrpg
RPGs: not just happy accidents
Posted by Runeslinger on March 14, 2025 · 1 Comment
Often, in our zeal to define the nature of RPGs, gamers can get caught up in those specifics and forget about – or worse deride – those enjoyably investigating some other part or parts of the elephant.
Filed under Actual Play, Playing in Games, Running Games, Technical Questions, The Blog, The Gamers · Tagged with Games, gaming, roleplaying, roleplaying games, RPG, RPG Theory, runeslinger, running games, ttrpg
RPG’s are a Conversation?
Posted by Runeslinger on March 2, 2025 · 7 Comments
Are RPGs a conversation, really? The short answer is yes, but in the many years (over 30) that I have been having conversations about this conversation, the topic has been able to race off in a lot of different directions. While that has been good for my personal experience in thinking about the abstract and concrete aspects of the topic, it has also demonstrated that the whole idea can be slippery and, of course, even small parts of it can strike some gamers as being useless. What I have found is that coming to terms with this idea not only helps with playing RPGs for enjoyment, it helps with understanding what they are, why a game works well in some contexts but not others, what is and is not worthy of your time as a participant, how to match games and interests, and even for playing them for other purposes, such as education. Not bad for a throwaway line like, “RPGs are a conversation,” right?
Filed under Actual Play, Casting the Shadows, Preparation and Preparedness, The Blog, Themes and Intentions · Tagged with Games, gaming, roleplaying games, RPG, RPG Theory, RPGs are a conversation, runeslinger, ttrpg








