Saturday Seed – 35 (Call of Cthulhu)
This week’s Saturday Seed is being planted for Call of Cthulhu, and in celebration of hated winter, it is being planted in permafrost and snow. The seed: Investigators of the macabre and mind-shattering realities of a beleaguered world which will one day return to the overwhelming grip of the Great Old Ones are often not … Continue reading
Saturday Seeds ~ 18 (Call of Cthulhu)
I haven’t planted a dark seed for Call of Cthulhu in quite some time, so this entry shall rectify that. The pace of this game is to be very fast, and the focus needs to be kept firmly on dealing with matters at hand. The group should feel time pressure, irritation, and confusion at first. … Continue reading
Saturday Seed – 14 (Call of Cthulhu)
This seed is being planted for Call of Cthulhu. I prefer to run CoC in the ‘20s but this seed is for a 1990’s or modern era. Although the presentation of this story kernel is quite short, I think that this idea could easily grow into a full-fledged campaign if the villain catches the interest … Continue reading
Generation Games ~ Pt.3
If we are to have heroes, we must have challenges for them to overcome. In a Generation or Legacy game, the quest is handed down through the years, and so by extension are the challenges. Arranging this takes a fair bit of work both to ensure the ongoing survival of the challenge, whatever form it … Continue reading




