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Saturday Seed ~ 110 (Outbreak Undead)
This week’s seed is for Outbreak Undead, and is put together primarily for fast, light, and easy immersion at first, but has plenty of slightly off meat for the more emotional range once characters get established. I am not really that into zombie or zombie apocalypse style settings and systems, but I find Outbreak Undead to … Continue reading →
Filed under Infectious Plots, Saturday Seeds · Tagged with Karate Kid, Outbreak Undead, Plot Hooks, roleplaying, Story Ideas, Zombie
Why do supplements feel like an anchor, not support?
When I was a D&D player my cohorts and I had no access to much beyond the core books we had obtained from far-flung centers of population with amazing things like book and hobby stores. Core books had come to us from mail order, or older brothers who didn’t understand what the game was, or … Continue reading →
Filed under Casting the Shadows, Preparation and Preparedness, Running Games, The Blog · Tagged with running games, setting development, Technoir, Thoughts, Ubiquity Roleplaying System
Serial Setting 2 ~ Week 16
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictionalized and mysticized version of the Korean peninsula in 1936, present a community … Continue reading →
Saturday Seed ~ 109 (Leagues of Adventure)
This week’s seed is for Leagues of Adventure, and is put together primarily for social combat, but has plenty of hooks for the more physical characters to get in on things as well. The seed The characters come to learn of a new discovery which those in the know believe will revolutionize the transportation industry. … Continue reading →
Filed under Infectious Plots, Leagues of Adventure, Saturday Seeds, Ubiquity · Tagged with Leagues of Adventure, Plot Hooks, roleplaying, Story Ideas, Ubiquity Roleplaying System
Saturday Seed ~ 108 (Prime Directive / SFB)
This week’s seed is for Star Fleet Battles and Prime Directive, in whichever flavour you play it. I prefer the original flavour of the game system, personally. This is a set-up with equal parts role play and tactical play, but need not run in a linear fashion with the one leading into the other. As … Continue reading →
Filed under Infectious Plots, Prime Directive (SFB), Saturday Seeds, Star Fleet Battles · Tagged with Plot Hooks, Prime Directive, roleplaying, Star Fleet Battles, Story Ideas
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