Casting Runes 6: A Season for All Things – Session 16/17 Recap
Posted by Runeslinger on March 1, 2015 · Leave a Comment
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This recap comprises two short sessions, focused on seeking out a physical location which may give clues or aid to resist the coming war with the returning agents of Chaos. Check the list of links below for the recaps of … Continue reading →
Deeper Impressions from the Edge of the Empire
Posted by Runeslinger on February 2, 2015 · 2 Comments
This series was originally envisioned as being of technical discussions and recaps for our Edge of the Empire campaign, but that latter aspect ended up being shunted to the YouTube channel. Now that the campaign is in its 8th month, the idea of trying to catch up on written recaps is a preposterous one, and … Continue reading →
Category Edge of the Empire, Edge of the Empire Actual Play, FFG Star Wars, Playing in Games, Running Games, Star Wars, The Blog · Tagged with Actual Play, Edge of the Empire, FFG Star Wars, Role-playing game, roleplaying, roleplaying games, roleplaying system, running games, Star Wars, Star Wars role-playing games
Casting Runes 6: A Season for All Things – Session 15 Recap
Posted by Runeslinger on January 25, 2015 · Leave a Comment
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This was a return to play after a lengthy hiatus brought on by a sudden lack of schedule cohesion, and the rise of the end-of-year holidays. Sadly, this session also marked the end of involvement by the player who … Continue reading →
Category BRP, Campaign Recaps, Characters and Support Cast, Live Game Report, Preparation and Preparedness, Runequest, RuneQuest, RuneQuest Actual Play, Running Games, Themes and Intentions · Tagged with Actual Play, Campaign setting, campaign world, Character creation, fantasy settings, recap, roleplaying, Runequest, sword and sorcery
Overview: Mythic Britain – The Campaign
Posted by Runeslinger on January 24, 2015 · 6 Comments
This is the last installment of our overview series on the Mythic Britain Campaign setting for RuneQuest 6. This series has explored the look, feel, utility, and depth of the material provided in the 360 page book. The first installment explored how this supplement interacts with and augments the core rules by looking at character creation … Continue reading →
Category Product Overviews, Runequest, The Blog, Under the Hood · Tagged with Design Mechanism, Mythic Britain, roleplaying games, RuneQuest 6
Overview: Mythic Britain – The Supernatural
Posted by Runeslinger on January 17, 2015 · Leave a Comment
This is an overview series on the Mythic Britain Campaign setting for RuneQuest 6. This series explores the look, feel, utility, and depth of the material provided in this 360 page book. This third installment will look at the campaign setting’s supernatural elements and how they are presented. You can find the rest of the series here, and a … Continue reading →
Category Product Overviews, Runequest, The Blog, Under the Hood · Tagged with Design Mechanism, Mythic Britain, roleplaying games, RuneQuest 6








