The Gathering – Week 1

The first week of preparation for the pending global campaign of immortals contesting for The Prize has gone very well. We have formed a closed group on Facebook for the planning period, and it is seeing good activity. We have a good-sized pool of potential players to draw from, some experienced with games that use Ubiquity … Continue reading

Gather for the Gathering

In a month’s time, I would like to run an unusual campaign involving different media and players from all over the world. Players would have several characters: one for the main events of the campaign, and the others as witnesses and associates caught up in an investigation of those events. Game events for the main … Continue reading

Leagues of Gothic Horror, you say?

I had a chance to talk shop with the Great Beast of TAG (Triple Ace Games) when he was let loose from his electrofluidic difference engine for a brief stretch of the legs. That’s right, I have been treated to another conversation with Paul Wade-Williams, or Wiggy as he is known on RPG forums. What … Continue reading

Saturday Seed ~ 187 (Leagues of Adventure)

This Saturday Seed presents an idea for Leagues of Adventure, a great Ubiquity-powered game from the clever fellows at Triple Ace Games. The seed This seed involves stumbling from one peril into another, and is entangled with the strange people and places one meets in the unexplored reaches of the planet, while one is desperate … Continue reading

Saturday Seed ~ 174 (Leagues of Adventure)

This Saturday continues the celebration of Ubiquity by planting a seed for the Victorian Steampulp game by Triple Ace, Leagues of Adventure. More exploration, discovery, invention, camaraderie and wonder than you might believe are packed neatly between the covers of this game. The seed A dear old friend and mentor seems to have finally gone … Continue reading

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