Casting Runes 3: Developing the Experience

This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. Balancing Interests For me, the lure of developing this campaign is to delve deeply into RuneQuest. I hope to develop a believably violent world with mediation, tactical evasion, and strategic forethought as hallmarks of … Continue reading

Casting Runes 2: Populating a Peculiar Place

This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. Decades ago, when I was running fantasy stories as a matter of course, my worlds were planets circling stars and followed the laws of physics as I understood them. About the only thing that … Continue reading

Casting Runes – An exploration of RuneQuest ~ Introduction

This post is an introduction to the series and as such little to no content was harmed in its making. As I mentioned last week, my next series on the blog will focus on RuneQuest. For whatever reason, I have never played it and from what I can see now, I should have. While I … Continue reading

Saturday Seed ~ 136 (Stormbringer)

This week’s seed is a grisly little item for Stormbringer. It is not much more than a rumor, but deployed skillfully, can twist itself into a long-running quest, full of the ambiguity and mystery for which the Elric saga is famed. The seed The seed is nothing more than news that an item known as … Continue reading

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