Heroes Save Villages
Posted by Runeslinger on July 22, 2020 · Leave a Comment
Yesterday, I sat down to chat (in the video conference sense) with Kevin Madison who hosts the Dungeon Musings YouTube Channel and Podcast. I contacted him because each year I notice him doing a fundraiser called Heroes Save Villages, and I thought it was long past time that I asked for (and shared) details about … Continue reading →
Category Playing in Games, Running Games, The Blog, The Gamers · Tagged with Heroes Save Villages, runeslinger
The Sky Is No Limit: Recap 1
Posted by Runeslinger on July 12, 2020 · 3 Comments
What began as an opportunity to take Leagues of Adventure out for a fun spin around a mysterious treasure site has morphed into a regular campaign with an expectation of weekly play. It has also shifted from a sort of off-the-cuff, no-pressure video conference game to one streamed live on the Triple Ace Games Facebook … Continue reading →
Category Actual Play, Campaign Recaps, Live Game Report, Running Games, Ubiquity · Tagged with Actual Play, Leagues of Adventure, Triple Ace Games, Ubiquity, Ubiquity Roleplaying System
Alternate Infographic for RPGaDay 2020
Posted by Runeslinger on July 12, 2020 · 2 Comments
Last year, to help shake things up for the event, I proposed presenting the infographic for #RPGaDay as a hex map that might bring back good memories of hex crawling, playing BattleTech, or any of the other great uses gaming gives us for hex paper. That let us explore the prompts in linear order, use … Continue reading →
Category Playing in Games, RPGaday, Running Games, The Blog · Tagged with RPGaday, RPGaDay2020
The Sky Is No Limit
Posted by Runeslinger on June 23, 2020 · 3 Comments
A few weeks ago, I had the pleasure of running two sessions of Leagues of Adventure for a new mix of familiar people. The set-up was based in 1895 and involved an effort to hamper an unlawful and misguided attempt to uncover the Oak Island Treasure while securing it for a third party. Designed to … Continue reading →
Can I make my game better?
Posted by Runeslinger on June 11, 2020 · 7 Comments
Not everyone asks this question, of course, but it – or some variation of it – is common enough. Sometimes, it’s just a feeling. A worry after a session, or a weight that builds as sessions dwindle in the rearview mirror. It’s a curious question isn’t it? It invites a series of other questions. What … Continue reading →
Category Actual Play, Playing in Games, Preparation and Preparedness, Running Games, Technical Questions, The Blog · Tagged with GM Advice, Player Responsibility, roleplaying games








