Tempering the Man of Steel
Posted by Runeslinger on June 15, 2013 · 2 Comments
I am not one who makes a habit of following Superman. I respect the challenges faced by authors who must write compelling stories for such a complex and powerful character, but other than the foundation of self-control and morality on which he is built, Superman holds little attraction for me as entertainment. All that said, … Continue reading →
Category Playing in Games, Reports, Running Games, The Blog · Tagged with Man of Steel, Superman
Shadowscast Volume 2 Episode 2
Posted by Runeslinger on May 31, 2013 · Leave a Comment
This episode of Shadowscast, the second of Volume 2, presents more short segments on game ideas for Korea as a setting ranging from the supernatural to the curiously epicurean; one segment on the boundaries, inspiration, and limitations of art and visual aids in gaming and GMing; as well as some other odds and ends. For … Continue reading →
Category A Time of War, Battletech / Mechwarrior, Broken Rooms, Playing in Games, Reports, Running Games, Shadowscast, Technical Questions, The Blog · Tagged with Aces&Eights, Broken Rooms, DCC, Hackmaster, Role-playing game, RPG, shamans
Shadowscast Volume 2 Episode 1
Posted by Runeslinger on April 13, 2013 · Leave a Comment
This new volume and episode of Shadowscast, the first of Volume 2, presents more short segments on Korea ranging from the floral to the culinary, and ultimately the political (seas of fire and all that) , a quick look at Magicians – the language learning RPG, an update on Android apps for the gamer who … Continue reading →
Category BRP, Magicians, Menace from Beyond, Playing in Games, Reports, Reviews, Runequest, Running Games, Shadowscast, Technical Questions, The Blog, Ubiquity · Tagged with gaming, Korea, Role-playing game, roleplaying, RPG, setting development, Shadowscast, South Korea
PvP and/or CvC? Intraparty Conflict
Posted by Runeslinger on March 19, 2013 · 6 Comments
Although Player versus Player (PvP) seems to be the accepted term among a large proportion of gamers for conflict within the party, the broad use of this term can cause enough confusion that discussion of the outcomes of intraparty conflict can become unproductive. This entry chooses to focus on two types of intraparty conflict: Player … Continue reading →
Category Playing in Games, Running Games, Technical Questions, The Blog · Tagged with character interactions, Games, interpersonal conflict, intraparty conflict, Player versus player, PvP, roleplaying
Enforcing Genre Fidelity Mechanically
Posted by Runeslinger on March 18, 2013 · Leave a Comment
For the sake of sanity and brevity, I do not want to get into the distinctions between being true to a genre to varying degrees, and caricaturing a genre. If you see me doing that, please stop me. I would like to remain briefly sane… wait. Nevermind. “I am gonna send you to a deep, … Continue reading →
Category Live Game Report, Playing in Games, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Genre, roleplaying, Star Wars, Technoir







