Enforcing Genre Fidelity Mechanically
Posted by Runeslinger on March 18, 2013 · Leave a Comment
For the sake of sanity and brevity, I do not want to get into the distinctions between being true to a genre to varying degrees, and caricaturing a genre. If you see me doing that, please stop me. I would like to remain briefly sane… wait. Nevermind. “I am gonna send you to a deep, … Continue reading →
Category Live Game Report, Playing in Games, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Genre, roleplaying, Star Wars, Technoir
Do we, in truth, need Truth?
Posted by Runeslinger on February 12, 2013 · 5 Comments
I am a big fan of truth. I have all their albums. I have been a fan of truth for so long it has gone in and out of vogue more times than I can count. Of course, I was an English major so there is some veracity to the claims that I may not … Continue reading →
Genre and the Modern Prometheus
Posted by Runeslinger on February 4, 2013 · 9 Comments
Consciously, or unconsciously what we do as a group of players in a roleplaying game gives shape to a specific genre. There is no escape. In our quest for a good time, our actions and interactions as an amalgam of players, characters, GM, and non-player characters create a fictional world we own perhaps even more … Continue reading →
Genre is Rule 0
Posted by Runeslinger on January 27, 2013 · 7 Comments
Now available in audio form with commentary from 2020 Casting Shadows Podcast I watched a video clip yesterday evening which asked “Why?” in connection to the disparity in numbers between those who will choose to respond to an ad looking for D&D or Pathfinder players as compared to the number who will respond to ads … Continue reading →
Category Aces & Eights, All for One: Regime Diabolique, Brass&Steel, Call of Cthulhu, Godlike, Hollow Earth Expedition, Leagues of Adventure, Running Games, Stormbringer, Technical Questions, Technoir, The Blog, Themes and Intentions · Tagged with Aces & Eights, dungeon crawl classics, Dungeons & Dragons, gaming, genre conventions, Role-playing game, roleplaying games, RPG, running games, World of Darkness, Wraith the Oblivion
Casting Runes 2: Populating a Peculiar Place
Posted by Runeslinger on January 19, 2013 · Leave a Comment
This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. Decades ago, when I was running fantasy stories as a matter of course, my worlds were planets circling stars and followed the laws of physics as I understood them. About the only thing that … Continue reading →








