Genre is Rule 0
Posted by Runeslinger on January 27, 2013 · 7 Comments
Now available in audio form with commentary from 2020 Casting Shadows Podcast I watched a video clip yesterday evening which asked “Why?” in connection to the disparity in numbers between those who will choose to respond to an ad looking for D&D or Pathfinder players as compared to the number who will respond to ads … Continue reading →
Filed under Aces & Eights, All for One: Regime Diabolique, Brass&Steel, Call of Cthulhu, Godlike, Hollow Earth Expedition, Leagues of Adventure, Running Games, Stormbringer, Technical Questions, Technoir, The Blog, Themes and Intentions · Tagged with Aces & Eights, dungeon crawl classics, Dungeons & Dragons, gaming, genre conventions, Role-playing game, roleplaying games, RPG, running games, World of Darkness, Wraith the Oblivion
Playing to Type: Genre Fidelity and Growth
Posted by Runeslinger on August 2, 2012 · 9 Comments
Genre conventions and assumptions can make or break a session, scenario, campaign or even a group. They are not alone in possessing this awesome power, but they do occupy a curious niche of game elements which people seem to understand, yet prove that they do not somewhere between ‘it’s probably too late to fix things’ … Continue reading →
Filed under Running Games, Technical Questions, The Blog · Tagged with Character Development, gaming, genre conventions, genre-fidelity, Role-playing game, running games, setting development, themes