Serial Setting 1: Ubiquity ~10
This series of posts is intended to provide a quickly usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. Each serial installment for the setting, builds on, connects to, or in some way embellishes those that have gone before. Story seeds are liberally strewn throughout, and each entry features a location and a … Continue reading
Saturday Seed – 35 (Call of Cthulhu)
This week’s Saturday Seed is being planted for Call of Cthulhu, and in celebration of hated winter, it is being planted in permafrost and snow. The seed: Investigators of the macabre and mind-shattering realities of a beleaguered world which will one day return to the overwhelming grip of the Great Old Ones are often not … Continue reading
Let those with eyes see…
Have you ever noticed that something which was initially off-putting about a system may become a favoured aspect of that setting once you really get into things? I think this is the quieter cousin of the brash and well-known truth that often the things that first draw us to something become the very things which … Continue reading
Serial Setting 1: Ubiquity ~ Week 9
This series of posts is intended to provide a quickly usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. Each serial installment for the setting, builds on, connects to, or in some way embellishes those that have gone before. Story seeds are liberally strewn throughout, and each entry features a location and a … Continue reading





