Mechwarrior: Cats and Dogs living together… Mass Hysteria!
BF Wolfe, an old friend who is the sort of cool person other people have to roleplay to even approximate, received some inspiration from our recent reminiscences about Battletech, and set out to investigate to determine – all external factors being equal – which traits held the most consistent value in mech design. I’ve always wondered … Continue reading
Saturday Seeds ~ 18 (Call of Cthulhu)
I haven’t planted a dark seed for Call of Cthulhu in quite some time, so this entry shall rectify that. The pace of this game is to be very fast, and the focus needs to be kept firmly on dealing with matters at hand. The group should feel time pressure, irritation, and confusion at first. … Continue reading



