Posted by Runeslinger on August 11, 2010 · Leave a Comment
The Palladin: Yes – I, like most Palladium players, am aware that the real-world word, ‘paladin’ has but a single ‘l’. As soon as the world presented in this fantasy game becomes real, I will consider that extra ‘l’ a serious threat to the sanctity of the English language on a par with hip-hop lyrical … Continue reading →
Posted by Runeslinger on August 10, 2010 · Leave a Comment
If we are to have heroes, we must have challenges for them to overcome. In a Generation or Legacy game, the quest is handed down through the years, and so by extension are the challenges. Arranging this takes a fair bit of work both to ensure the ongoing survival of the challenge, whatever form it … Continue reading →
Posted by Runeslinger on August 7, 2010 · 3 Comments
This seed is being planted for Shadowrun, for an experienced group that typically works the shady end of the street, prefers to go unnoticed by everyone except high-paying employers, and enjoys their larceny. Several sessions before you wish to spring this seed upon the group, describe a pending election and mention their celebrity mouthpieces swaying public … Continue reading →
Posted by Runeslinger on August 6, 2010 · Leave a Comment
I haven’t had an opportunity to play in a Palladium Fantasy game since 1989. In a few weeks, that will change. Imagine my anticipation~ A close friend, and one of the people for whom I am running my own Palladium Fantasy PBeM, will be returning the favour, taking up the mantle of GM for the … Continue reading →
Posted by Runeslinger on August 3, 2010 · 2 Comments
Honestly, this little piece of contested GM advice is one of the few issues debated online that I feel has strong arguments on both sides. I am certain that there is a clear and distinct genesis for this idea, but I am most familiar with the form it took from the lineage of players who … Continue reading →