Saturday Seed ~ 190 (Star Wars)

This is a seed for whatever version of a Star Wars roleplaying game you might play, with a strong bias toward those who hold little to no sympathy for the Galactic Empire. The seed This seed focuses on criminal interplay in the shadows of the Outer Rim. While not necessarily requiring the characters to be … Continue reading

Saturday Seed ~ 189 (Call of Cthulhu)

This is a seed for Call of Cthulhu from Chaosium, now ostensibly in the final stretch of preparation before the eventual release of the game’s 7th and most greatly changed edition. The seed This seed focuses on cult activity and is suitable for both established and new groups. This can be planted for a slow … Continue reading

Saturday Seed ~ 188 (Shadowrun)

This is a seed for Shadowrun of any particular edition. Depending on the runners’ relationships with their contacts and neighbors, it threatens to put them at varying degrees of disadvantage. The core of the seed is to have the runners wondering why them, and why now, while the answer may never, ever come to light. … Continue reading

Saturday Seed ~ 181 (Heroes Unlimited)

This Saturday Seed presents an idea for starting a Heroes Unlimited campaign. The seed An inventor tries to put her social concern and activism into practice by developing exceptional gear to aid a hand-picked team of students and young professionals pick up the mantle of a fallen superhero. Planting the seed This seed is perhaps … Continue reading

Saturday Seed ~ 180 (Psychobilly Retropocalypse)

This Saturday Seed presents an idea for .45 Psychobilly Retropocalypse. Chalk your dice, tune your engines and guitars, and let’s go! The seed A mutant hottie from the hills has a way to conquer the world on greaser at a time, but has plans to pick up the pace~ Planting the seed This seed is … Continue reading

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