Mechwarrior: Running a Time of War ~ pt.4
Posted by Runeslinger on March 31, 2011 · Leave a Comment
I took most of this week off from my pulp-related projects, and spent extra time catching up on the game logs for my Mechwarrior PBeM, and fleshing out the next stages of the Hair of the Dog campaign. I think the most common complaints about play-by-post gaming tend to be about interruptions in the posting … Continue reading →
Filed under A Time of War, A Time of War Actual Play, Battletech / Mechwarrior, Campaign Recaps, Live Game Report, Mechwarrior Live Game Reports, Running Games, The Blog · Tagged with A Time of War, Battletech, Mechwarrior, Play-by-mail game, Play-by-post role-playing game, roleplaying, running games, Thoughts
The 2-Hour Fuse: How NOT to run Pulp Adventures
Posted by Runeslinger on March 23, 2011 · 9 Comments
Over the last few weeks, I have been gearing up to run the first session of Hollow Earth Expedition for my game group here in Seoul. This past Sunday was our trial run, and the playtest of a one-shot introductory scenario based in Shanghai that I have been writing with intent to share with other … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Live Game Report, Reviews, Running Games, The Blog, The Gamers, Ubiquity · Tagged with Daring Tales, Hollow Earth Expedition, running games, The Blog, Thoughts, Ubiquity
Turning the Wheel
Posted by Runeslinger on March 7, 2011 · 2 Comments
This contribution to the March RPG Blog Carnival is really nothing more than a small suggestion which tries to suggest a means of bringing a healthy balance of the interrelationship of living and dying to the stories into which a group invests their time. What sort of game could we have if the characters played … Continue reading →
Filed under Characters and Support Cast, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Character Development, roleplaying, running games, setting development, Thoughts
To Live and Die in Roleplay
Posted by Runeslinger on March 2, 2011 · 8 Comments
When I saw the announcement on Campaign Mastery that the RPG Blog Carnival theme for March was an open one covering the breadth of Life and Death in RPGs, my first thought was to wonder how many of the posts will focus on the latter half of the theme. Despite how much the hobby has grown, it is … Continue reading →
Filed under Characters and Support Cast, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with playing in games, running games, setting development, Story Hooks, Thoughts
Chasing Escapes
Posted by Runeslinger on February 23, 2011 · 2 Comments
I have been thinking a lot about chase scenes lately as I prepare for the launching of our upcoming pulp campaign. I like chase scenes, particularly when it is the characters that are on the fleeing or escaping end of the chase, but this is much less often the case in heroic action games. To … Continue reading →
Filed under Call of Cthulhu, Preparation and Preparedness, Running Games, The Blog · Tagged with Call of Cthulhu, Cthulhu Mythos, roleplaying, running games, Thoughts






