Serial Setting 1: Ubiquity ~ Week 12
This series of posts is intended to provide a quickly usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. Each serial installment for the setting builds on, connects to, or in some way embellishes those that have gone before. Story seeds are liberally strewn throughout, and each entry features a location and a … Continue reading
Saturday Seed ~ 37 (SLA Industries)
This week’s Saturday Seed is being planted for SLA Industries. Since reading a notice on Buccaneer’s Guild, thoughts of the game have been intruding on my consciousness. To exorcise them… this seed is being chucked into Mort’s rain-choked gutters to sprout dark tendrils of opportunity for whomever, or whatever might be out there, still playing … Continue reading
Saturday Seed – 36 (Serenity)
This week’s Seed is being planted for Serenity. If nothing else, I hope it gets people to take a look at the episodes again. Was there ever a better show and cast? This is a small seed, a mere bit of pollen, perhaps, but with proper care, feeding, creativity, and active players, it has the … Continue reading
Serial Setting 1: Ubiquity ~10
This series of posts is intended to provide a quickly usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. Each serial installment for the setting, builds on, connects to, or in some way embellishes those that have gone before. Story seeds are liberally strewn throughout, and each entry features a location and a … Continue reading
Saturday Seed – 35 (Call of Cthulhu)
This week’s Saturday Seed is being planted for Call of Cthulhu, and in celebration of hated winter, it is being planted in permafrost and snow. The seed: Investigators of the macabre and mind-shattering realities of a beleaguered world which will one day return to the overwhelming grip of the Great Old Ones are often not … Continue reading



