Serial Settings 1: Ubiquity ~ Week 22
The sixth month of this year’s Serial Setting for Ubiquity opens with a new adventure hook, a new location, and another set of curious residents of the mysterious Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth … Continue reading
Serial Setting 1:Ubiquity ~ Week 21
The fifth month of this year’s Serial Setting for Ubiquity draws to a close with a new campaign hook, another mysterious resident of the Windlet Islands, and a new location on Lysette Isle. This series of posts is intended to provide a usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. … Continue reading
Snap, Crackle, and Pulp
Last week I took a step away from my pulp projects to catch up on book-keeping in my other games. This week, I have a clearer sense of what I want to do with my part of our shared HEX campaign, and how I want to accomplish it. As a player in Pulp Action games … Continue reading
Serial Settings 1: Ubiquity ~ Week 19
This is the 19th installment of this year’s Serial Setting project; a tropical island setting in the South Pacific intended for use with Hollow Earth Expedition or Daring Tales of Adventure. Ostensibly a corporate holding off the usual shipping lanes, known to savvier career sailors in the region as a possible refuge between Pitcairn and French Polynesia, the Windlet Isles strangely represent both … Continue reading
Serial Setting 1: Week 18 ~ Ubiquity
This is the 18th installment of this year’s Serial Setting project, adding to my island setting in the South Pacific intended for use with Hollow Earth Expedition or Daring Tales of Adventure. Ostensibly a corporate holding off the usual shipping lanes, known to savvier career sailors in the region as a possible refuge between Pitcairn and French Polynesia, the Windlet Isles strangely represent … Continue reading




