#RPGaday2015 – Day 12: Favorite RPG Illustration

Questions like today’s for RPGaday 2015 make me more aware that I tend toward the minimal in RPG art. While I appreciate an inspiring scene, a striking cover, or the technical drawings in the gear and bestiary sections, I tend to judge books by their written contents more than their covers or interior images.  They … Continue reading

#RPGaday2015 – Day 11: Favorite RPG Writer

RPGaday 2015’s Day 11 question is easier for me to answer. I have talked about it before in many venues, and I expect I will talk about it again and again as the years go by. Today’s question asks us to name our favorite RPG writer. While I suppose we could cause a commotion by trying … Continue reading

#RPGaday2015 – Day 10: Favorite RPG Publisher

RPGaday 2015’s Day 10 question is not one I have enjoyed considering that much. I enjoy games from a number of publishers, and I enjoy a variety of game types. I enjoy gorgeous, heavy, full-color books such as those produced by Catalyst and Fantasy Flight. I enjoy hard and soft cover, black and white publications such … Continue reading

Luther Arkwright ~ part 3: Mechanics

This third of three installments in our short series on Luther Arkwright: Roleplaying Across the Parallels will look at a sampling of mechanics and attributes for expanding the solid foundation of the RuneQuest 6th Edition core rules into  a modern or futuristic setting, as well as a look at the system for including learned mystical abilities. Dependencies One of … Continue reading

#RPGaday2015 – Day 9: Property for RPG development

RPGaday 2015’s Day 9, no not that Day9,  brings us to an area where I am most looking forward to seeing the responses of others. Who knows what cool things we are about to share and mutually discover? Today’s question is What media property would you most like to see developed as an RPG? Most … Continue reading

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