Luther Arkwright: Roleplaying Across the Parallels ~ Introduction

Like its subject, the latest release by the Design Mechanism for the top-notch RuneQuest 6th Edition is a varied and wondrous creation. What some might perceive as one world is in reality many – each different, and holding mysteries to be explored, problems to be solved, villains to be stopped, and perhaps even a little … Continue reading

Marvel’s and Whedon’s Avengers… again

Avengers 2: Age of Ultron has now been released in Korea, and I was lucky enough, thanks to a surprise by my cool wife, to see it for its first showing this morning – opening day. Unexpectedly for an early morning show on a weekday, the theatre was packed. Understandably, the audience loved the sequences … Continue reading

Running Broken Rooms

Since October of 2014, I have been exploring Broken Rooms in a PBeM format. The game started out with a traditional approach of being run through e-mail, but shifted after a month to being run in a Facebook group. Getting to run this game took longer than I had hoped, and as a play-by-post, this exploration has … Continue reading

BrigadeCon Interview: Paul ‘Wiggy’ Wade-Williams

BrigadeCon has begun! If you haven’t checked out the amazing schedule, after you read this interview follow the provided links to visit the BrigadeCon homepage and all its wonders… When BrigadeCon was first proposed, the first thing that popped into my head was to request interviews with inspiring authors in the industry whose work manages … Continue reading

Kicking my own tires as a Kickstarter backer

I reviewed my ‘backed projects’ list on Kickstarter this month in reaction to a late project I have backed and the accommodating comments posted in response to a late and frankly insulting update from the project manager. After posting a polite, fact-filled response to this nonsense, I began to wonder about the whole idea of backing … Continue reading

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