Posted by Runeslinger on July 19, 2011 · 1 Comment
As the PBeM reports for my Mechwarrior Campaign, Hair of the Dog, show – progress is ‘rapidly’ being made to get into the meat of the tale, leaving the preliminaries safely resolved behind us. In many aspects I think of this part of the campaign as Christmas Day, with New Years to follow, and all … Continue reading →
Category A Time of War, A Time of War Actual Play, Battletech, Battletech / Mechwarrior, Campaign Recaps, Live Game Report, Mechwarrior Live Game Reports, Reports, Running Games, The Blog · Tagged with A Time of War, Battletech, Mechwarrior, Play-by-mail game, Role-playing game, roleplaying
Posted by Runeslinger on June 29, 2011 · Leave a Comment
On Sunday, our new group of gamers settled in to play the introductory session of our new Desolation campaign. While this is exciting, even more exciting is that I get to play. The campaign will be using a shared setting, and my part of that setting will not appear until later. Lucky me! Before The … Continue reading →
Posted by Runeslinger on June 20, 2011 · 8 Comments
Early on Sunday afternoon, in a board game café we expected to be deserted, but was not, we conducted our first playtest of the Technoir RPG Beta rules. Coordinated in part through meetup.com to expand my circle of gamers here in Seoul, we had four players willing to try a little cybered-noir on a sunny … Continue reading →
Posted by Runeslinger on June 15, 2011 · Leave a Comment
Not for lack of trying, and not without a certain amount of success, we have decided to shelve Hollow Earth Expedition in favor of Desolation. The cause, more than anything else, was the double-tap of period plus genre familiarity. The players adapted to the system rapidly, and our sessions were fast-paced, not prone to wish-fulfillment … Continue reading →
Posted by Runeslinger on June 8, 2011 · 2 Comments
I cannot say that I like FATE. I am willing to admit that it may have been the learning process that lead me to that blasé reaction, but I suspect it is a little more. This being the case, I was somewhat surprised at my strong positive reaction to Technoir, the new game in development … Continue reading →