Posted by Runeslinger on March 16, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting is set to run once a week over a six-month period, and provide details for heroic pulp adventures set across the peninsula, present a fictionalized community oppressed by faceless enemies and their own countrymen, and suggest routes, leads, and hooks for GMs to entice groups based elsewhere in … Continue reading →
Posted by Runeslinger on March 9, 2012 · 1 Comment
Our second Serial Setting begins this week. NPCs presented during the course of the serial setting will conform to the Ubiquity rules and the setting itself will conform to the pulp stylings of Hollow Earth Expedition. Our location is a fictional town on the West coast of Korea in the year 1936. Revolutionary stirrings among a people nearing their 30th … Continue reading →
Posted by Runeslinger on March 5, 2012 · Leave a Comment
Most of us have no doubt heard at one point or another the witty retort that it is not the size of the wand, but rather the skill of the magician that determines effectiveness. While a discussion on this could likely give rise to numerous probing insights into the minds of gamers everywhere, I would … Continue reading →
Posted by Runeslinger on March 1, 2012 · 4 Comments
The Casting Shadows blog will be launching its second Serial Setting next week. After much debate, it has been decided to once again focus on Hollow Earth Expedition, but the location will be a semi-fictional town in Korea in 1936, conveniently filled with strange mysteries, patriots and revolutionaries, cruel oppressors, lost treasures, and doorways to … Continue reading →
Posted by Runeslinger on February 18, 2012 · Leave a Comment
This week’s seed is for Desolation, and is built around the idea of the growing paranoia and caution of survivors in a shattered wasteland that seems to be looking to destroy them too. The seed The PCs come across a healthy baby in the middle of nowhere. Planting the seed This is appropriate for any … Continue reading →