Posted by Runeslinger on October 2, 2012 · 4 Comments
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by discussing elements of the combat systems which can raise questions, and offer some ideas for transitioning from other game systems to Ubiquity. This post will look at physical and social combat. Subsequent posts will look … Continue reading →
Posted by Runeslinger on September 29, 2012 · Leave a Comment
This week’s seed is for A Time of War in celebration of the release of the A Time of War Companion. The Casting Shadows blog offers Saturday Seeds and campaign starters every Saturday (go figure…). Seeds from the blog also appear on Ancient Scroll. The seed This seed could serve as the basis of a … Continue reading →
Posted by Runeslinger on September 21, 2012 · 6 Comments
It has been ages since I posted about my Mechwarrior campaign. There has been a lot to say, some of which ended up in Shadowscasts 6 and 7, but there has been a lack of time to do much more than that. To make a long story short, we put the campaign on Indefinite Hiatus. … Continue reading →
Category A Time of War, A Time of War Actual Play, Battletech, Battletech / Mechwarrior, Campaign Recaps, Live Game Report, Mechwarrior Live Game Reports, Preparation and Preparedness, The Blog, Themes and Intentions · Tagged with Battletech, campaign change, Games, gaming, Mechwarrior, Roleplay, Star League, Succession War
Posted by Runeslinger on September 11, 2012 · 5 Comments
The phrase ‘alien geometry’ conjures up a lot of bizarre images when given time and space in our fragile, human, thought continuities… even after we graduate from school. To some of us, standard geometry can get pretty alien. In Korea, particularly older parts of Seoul, even those with a firm grasp of angles and armed … Continue reading →
Posted by Runeslinger on September 1, 2012 · 2 Comments
This week we have a seed for All for One: Regime Diabolique. I have been participating in another Adventure Seeds project on the Triple Ace forum, and so many ideas have been taking shape, not all of which are appropriate for the format required. The result, of course, is one presented here for this week’s … Continue reading →