Posted by Runeslinger on August 24, 2015 · Leave a Comment
Day 24 is another tough one to answer. I play quite a few games over the course of a year. Few of them go into long-term rotation. To ensure that we learn the game for real, I run them RAW (rules as written) and don’t fiddle with them unless we have consistent problems. I have … Continue reading →
Posted by Runeslinger on August 23, 2015 · Leave a Comment
Today’s question probably deserves a simple answer like “Flashing Blades” or “Psychobilly Retropocalypse.” You know, the game that flows around you and works with you to create wonder. Easy, intuitive, inspiring, flexible, and ready to do whatever you need. Like most human endeavors though, it’s not that simple. All for One might be the perfect … Continue reading →
Posted by Runeslinger on June 18, 2015 · Leave a Comment
I almost had a good discussion about Watchmen recently when Ron Edwards made an interesting post on an aspect of the graphic novel on his Dr. Xaos comics madness blog. I say ‘almost,’ because as our points in the comments run counter to each other, nothing much came of it. Tangents are traps in any discussion of … Continue reading →
Category Characters and Support Cast, Playing in Games, Preparation and Preparedness, Running Games, The Blog, The Gamers, Themes and Intentions, Under the Hood · Tagged with gaming, roleplaying, roleplaying games, RPG, The Blog, Watchmen
Posted by Runeslinger on June 14, 2015 · Leave a Comment
This post is the 23rd recap of play in our RuneQuest 6th Edition, collaboratively-developed, sword and sorcery campaign. This session dealt with the brutal creatures, bands of enemies, and strange goings-on in the unexplored lands at the edge of the Firmament. We estimate that there are perhaps two more sessions left in this leg of the campaign. Once done, … Continue reading →
Posted by Runeslinger on May 30, 2015 · 1 Comment
This post, hopefully as a surprise to no one, continues the exploration and implementation of RuneQuest 6th Edition in a collaboratively-developed sword and sorcery campaign. This session dealt with launching the quest anew, bolstered by the support of the Plenthan ‘fanatics’ of Pumoth Deep. I am a session behind in recaps at the moment, and session 23 … Continue reading →