Posted by Runeslinger on May 21, 2012 · 2 Comments
Another explanation… This post is the second of two entries the Casting Shadows blog is contributing to the May of the Dead blog carnival. This entry pulls back the curtains of misdirection and manipulation which allow the formation of undead cults through mundane not mystical means. The previous entry from this blog can be read here, and … Continue reading →
Category Adventure!, All for One: Regime Diabolique, Beyond the Supernatural, Brass&Steel, Call of Cthulhu, Casting the Shadows, Deadlands, Hollow Earth Expedition, Leagues of Adventure, Palladium Fantasy, Running Games, Shadowrun, The Blog, Ubiquity · Tagged with Call of Cthulhu, Lich, May of the Dead, Mummy, roleplaying, setting development, Ubiquity, Vampire, Zombie
Posted by Runeslinger on May 7, 2012 · 3 Comments
By way of explanation… This post is one of two entries the Casting Shadows blog will be contributing to the May of the Dead blog carnival. This entry encourages a more implacable yet more personal approach to motivating and envisioning the risen dead. The next, due on May 21, will travel in the other direction, daring … Continue reading →
Posted by Runeslinger on May 2, 2012 · 13 Comments
Thoughts on Parties of Mixed Capability Inspired by Joss Whedon’s film based on Marvel’s Avengers Last week, thanks to early release dates in Asia, I watched the Avengers on a local screen in Daejeon, South Korea. As I was leaving the theatre I was struck by just how well Joss Whedon had managed to present … Continue reading →
Category Preparation and Preparedness, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Character creation, Character Development, Role-playing game, RPG, running games, setting development, Thoughts
Posted by Runeslinger on April 15, 2012 · Leave a Comment
This is the third installment of reports for my current face-to-face campaign using Triple Ace Games’ excellent All for One: Regime Diabolique ~ a game of supernatural intrigue and swashbuckling action in a dark reflection of 17th Century France. This campaign emphasizes mystery, dark magics, and verbal sparring, but includes a dash of chasing and escaping … Continue reading →
Category All for One Actual Play, All for One: Regime Diabolique, Campaign Recaps, Live Game Report, Running Games, The Blog, Ubiquity · Tagged with 17th century france, All for One, dark magics, live report, Musketeer, running games, Ubiquity
Posted by Runeslinger on April 13, 2012 · 1 Comment
A question was raised a while ago on the valuable question and answer site, RPG Stack Exchange, concerning ways to prevent or at least reduce the poor game play brought on by the implementation of the Basic Role Playing system, such as is found in Call of Cthulhu. The question was phrased in such a … Continue reading →