Serial Settings 1: Ubiquity ~ Week 48
The entry this week for Serial Setting 1 for Ubiquity details a laundry on the beautiful and deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition. 48) Fine Company Laundry and Tailoring, Main Company Compound, … Continue reading
Saturday Seed ~ 74 (Call of Cthulhu)
This week’s seed is one of the rare Infectious Plots which spring up from time to time here. This one is for Call of Cthulhu, and can be used as a one-shot, or the lead in to a globe-trotting, ice-bound campaign of discovery, tragedy, and dawning horror. The Seed A convicted multiple-murderer has escaped his … Continue reading
Serial Settings 1: Ubiquity ~ Week 47
The entry this week for Serial Setting 1 for Ubiquity details a quiet project of potentially destabilizing importance globally in the powder-keg environment of the late 30s, engineered in secret on the beautiful and deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to … Continue reading
Saturday Seed ~ 73 (All for One)
This week’s seed is for All for One, and is something to spring on your group of adventurous musketeers while they are out of Paris and passing along the coast on the King’s business. The Seed With the dawn, a mysterious ship is discovered to be at anchor far out in the harbor of whichever … Continue reading



