Saturday Seed ~ 134 (Call of Cthulhu)
Posted by Runeslinger on December 15, 2012 · Leave a Comment
This week’s Saturday Seed is for Call of Cthulhu. It is a very cruel little seed appropriate for any era from the 1890’s forward. The Seed This seed deals with responsibility, the realization of guilt after the fact, and a personal challenge to overcome great vileness. Planting the seed The seed is appropriate for a … Continue reading →
Filed under Call of Cthulhu, Infectious Plots, Saturday Seeds, Ubiquity · Tagged with Call of Cthulhu, Plot Ideas, Role-playing game, roleplaying, Story Hooks
Saturday Seed ~ 133 (Leagues of Adventure)
Posted by Runeslinger on December 8, 2012 · Leave a Comment
This week’s Saturday Seed is for Leagues of Adventure from Triple Ace Games. It is a very small seed which starts out in the city and heads off into the little known reaches of distant lands. The Seed This seed deals with the spirit of adventure, the quest for knowledge, the virtue of loyalty, and … Continue reading →
Filed under Hollow Earth Expedition, Infectious Plots, Leagues of Adventure, Saturday Seeds, Ubiquity · Tagged with Leagues of Adventure, Plot Ideas, Role-playing game, roleplaying, Story Hooks
Saturday Seed ~ 132 (Broken Rooms)
Posted by Runeslinger on December 1, 2012 · Leave a Comment
This week’s Saturday Seed is for Broken Rooms from Greymalkin Designs. It’s a small idea most suitable perhaps for an early foray into the game and its array of tormented worlds. The Seed This seed deals with discovery and deduction, where the characters find themselves having to identify which is hotter – the frying pan … Continue reading →
Filed under Broken Rooms, Infectious Plots, Saturday Seeds · Tagged with Broken Rooms, Greymalkin Designs, Plot Ideas, Role-playing game, roleplaying, Story Hooks
Saturday Seed ~ 131 (Blue Planet)
Posted by Runeslinger on November 24, 2012 · Leave a Comment
This week’s Saturday Seed is for the once-again resuscitated Blue Planet… back as it were from its watery grave. This seed is in celebration of the release of the Revised Edition’s Game Masters Guide, allowing this new, leaner and meaner version of a great game come rushing back up from the depths to drag in … Continue reading →
Filed under Blue Planet, Infectious Plots, Saturday Seeds · Tagged with Blue Planet, Plot Ideas, Role-playing game, roleplaying, Story Hooks
Saturday Seed ~ 130 (All for One)
Posted by Runeslinger on November 17, 2012 · Leave a Comment
This week’s Saturday Seed is for All for One: Regime Diabolique and could easily become the basis of a short series within a campaign that takes advantages of the societal, occult, and political elements of the setting. The Seed This small seed involves the growing proliferation of secret societies and the trade in connections and … Continue reading →
Filed under All for One: Regime Diabolique, Infectious Plots, Saturday Seeds, Ubiquity · Tagged with All for One, Plot Ideas, Role-playing game, roleplaying, Story Hooks



