Serial Setting 2 ~ Week 3
The Casting Shadows blog’s second Serial Setting is set to run once a week over a six-month period, and provide details for heroic pulp adventures set across the Korean peninsula, present a fictionalized community oppressed by faceless enemies and their own countrymen, and suggest routes, leads, and hooks for GMs to entice groups based elsewhere … Continue reading
Saturday Seed ~ 95 (Brass & Steel)
This week’s seed is for the quietly great game world envisioned for Brass & Steel. It is suitable for an established group, or experienced characters that are lacking sufficient reason to work together. The Seed A former designer of arms and equipment for the government, now in supposed retirement on psychological grounds, may be up … Continue reading
Serial Setting 2 ~ Week 2
The Casting Shadows blog’s second Serial Setting is set to run once a week over a six-month period, and provide details for heroic pulp adventures set across the peninsula, present a fictionalized community oppressed by faceless enemies and their own countrymen, and suggest routes, leads, and hooks for GMs to entice groups based elsewhere in … Continue reading
Saturday Seed ~ 92 (Rapture)
This week’s seed is for Rapture, and is intended to support a session focused on the fear of the unknown in one’s fellows while in claustrophobic and perilous conditions. The seed The PCs learn of a curious occult find in the lower reaches of a terraforming complex on the South polar cap of a desolate world. … Continue reading



