Shadowscast Episode 6
Posted by Runeslinger on August 15, 2012 · Leave a Comment
This episode has been delayed for a few months and as such has expanded to nearly twice its normal expected size. No guests were harmed in the filming of this episode, but one crane was filmed without his permission while stalking three-eyed fish. Topics for this Shadowscast range from a look at some GameScience dice … Continue reading →
Filed under Running Games, Shadowscast · Tagged with casting shadows, Character Development, gamescience dice, Role-playing game, RPG, running games, setting development, Shadowscast
Let the beats fall where they may…
Posted by Runeslinger on August 8, 2012 · 4 Comments
I have been struggling to write a certain post since I started this blog. This is a run at it, but probably won’t be it. Bits and pieces of the theme have crept out here and there in other posts, but simply what I want to write about is this: There is much more to … Continue reading →
Filed under Casting the Shadows, Preparation and Preparedness, Running Games, The Blog, Themes and Intentions · Tagged with Role-playing game, roleplaying, roleplaying system, RPG, running games, Thoughts
To Seek Out New Dice and New… Civilizations
Posted by Runeslinger on August 7, 2012 · 4 Comments
With no small amount of wonderment at myself, I went on an extensive dice hunt this month for a game I am not at all likely to run. The game? Dungeon Crawl Classics. This post is not about the game though, it’s about the dice. Nostalgia and High Impact Dice It took me years to … Continue reading →
Filed under Playing in Games, Running Games, Technical Questions, The Blog · Tagged with Dice, dungeon crawl classics, fantasy campaigns, Role-playing game, roleplaying, RPG, running games
Assessing Group Performance
Posted by Runeslinger on July 26, 2012 · 9 Comments
Perception shapes reality, but sadly individual perception shapes only an individual’s reality to any great degree. I say sadly, not because I long for the chaos such a totally mutable world would bring with it, but because many of us remain trapped in glass rooms for 1 in the Hotel of the Real, thinking that our perception … Continue reading →
Filed under Preparation and Preparedness, Technical Questions, The Blog · Tagged with gaming, playing in games, Role-playing game, roleplaying, RPG, running games, signal loss
The Thrill of Victory and the Agony of Conversation
Posted by Runeslinger on June 8, 2012 · 12 Comments
It would be foolish to contest that our hobby grew out of the war games community. How far, however, has it grown? A quick tour of the ever-growing spectrum of RPG blogs will suggest that what growth there has been is not without some serious backsliding into the hobby’s primordial ooze. When virtually every discussion … Continue reading →
Filed under Playing in Games, Running Games, The Blog, Themes and Intentions · Tagged with roleplaying, roleplaying games, RPG, Ubiquity







