Shadowscast Episode 6
Posted by Runeslinger on August 15, 2012 · Leave a Comment
This episode has been delayed for a few months and as such has expanded to nearly twice its normal expected size. No guests were harmed in the filming of this episode, but one crane was filmed without his permission while stalking three-eyed fish.
Topics for this Shadowscast range from a look at some GameScience dice and their packing and delivery abroad by GameStation.net to furthering our discussions on discovering your group’s story through facilitating improvisation.
Past Episodes:
Shadowscast Episode 1 – Returning to Gaming
Shadowscast Episode 2 – Setting up a PBeM, Seoul as a Setting, Android RPG apps
Shadowscast Episode 3 – Ubiquity, ordering abroad from Noble Knight, more on Seoul, gaming in public
Shadowscast Episode 4 – Genre Fidelity & Immersion, Meshing Tactical play with Roleplay, Managing a PBeM
Shadowscast Episode 5– Discovering Story vs Scripting, Korea!, Marvel RPG from MWP, All for One
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Filed under Running Games, Shadowscast · Tagged with casting shadows, Character Development, gamescience dice, Role-playing game, RPG, running games, setting development, Shadowscast