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#RPGaDay 2017: Day 25
The end is in nigh! We are not at the end, but we can see it from here and it looks like September. Go figure. The twenty-fifth question for #RPGaDay for 2017 asks us for advice on how to thank your GM. Recognition of effort and skill is an important part of maintaining a healthy … Continue reading →
Filed under RPGaday · Tagged with Games, RPG, RPGaday, rpgaday2017
#RPGaDay 2017: Day 24
Of all the questions this year, I feel that this is the one which requires the respondent to meet the largest set of criteria, but at the same time stands the best chance of doing some good. I suspect many people will have the desire to dip into the alternate questions, but hopefully we will … Continue reading →
Filed under RPGaday · Tagged with Games, Murcanto's Lair, roleplaying games, RPG, RPGaday, rpgaday2017
#RPGaDay 2017: Day 23
Our question for today for #RPGaDay 2017 concerns our thoughts on and reactions to the layout of an RPG book’s information on its pages. Dipping into hyperbole, the question cites ‘jaw-dropping’ as its descriptor for layout that impresses you into a gape-mouthed response of appreciation. It might be beautiful. It might be spare and utilitarian. … Continue reading →
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#RPGaDay 2017: Day 22
#RPGaDay for 2017 starts its fourth week with a question which bridges the gap between our preferences and the characteristics of the games we play. The question asks, which RPGs are the easiest for you to run? I have thought about this a lot over the years, and I think if we take familiarity out … Continue reading →
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#RPGaDay 2017: Day 21
Our question for today might be longer than some games out there; I guess we will find out! Today’s #RPGaDay prompt is to share one or more games with expansive capabilities, and a low page and word count. It doesn’t have to be a micro-game, though. Rest easy. To qualify, it just has to punch … Continue reading →
Filed under RPGaday · Tagged with Games, roleplaying games, RPGaday, rpgaday2017
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