#RPGaDay2019 Day 18: Plenty
This is a much more personal question than I initially expected of answered outside of the context of the life of characters and their search for whatever it is their originating game puts them in want of. Do we, in our game lives, have ‘plenty’? How do we define our sense of enough? What makes … Continue reading
#RPGaDay2019 Day 17: One
Today’s #RPGaDay prompt is ‘one’. Whether as a number, as a pronoun, as a method of gaming, or however else you choose to relay it, we should make this one a doozie. My response, which finds a nice corollary in ivanmike1968’s response, can be heard here. In a nutshell, I turn one around in description … Continue reading
#RPGaDay2019 Day 15: Door
The #RPGaDay prompt for today seems innocuous enough at first glance, it is just the word door. Such a word of good for suggesting retellings of tough encounters, enjoyable failures, and comforting last-moment slams into the face of evil. Such a prompt is also good for taking about the hobby as a whole, though perhaps … Continue reading








