Saturday Seed ~ 115 (All for One)

This week’s small story seed is for All for One: Regime Diabolique. I had been intending to put one out for Dungeon Crawl Classics because I enjoyed reading it immensely, but ran into a delay finishing my terrible map. Maybe next week. Saturday Seeds appear every Saturday (go figure…) on Casting Shadows. Seeds from the … Continue reading

Serial Setting 2 ~ Week 22

The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run of which less than 1 month remains. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition  and to a much lesser extent Leagues of Adventure. These ideas, … Continue reading

Playing to Type: Genre Fidelity and Growth

Genre conventions and assumptions can make or break a session, scenario, campaign or even a group. They are not alone in possessing this awesome power, but they do occupy a curious niche of game elements which people seem to understand, yet prove that they do not somewhere between ‘it’s probably too late to fix things’ … Continue reading

Gaming on a Desert Island…

The Black Campbell‘s post on which 10 game books he would like to be marooned with should he ever take a tour on the Minnow or start working for FedEx came across my screen this weekend and I have been thinking about it off and on since. I am honestly not sure I can list … Continue reading

Saturday Seed ~ 114 (Godlike)

This week’s small story seed is for Godlike, to celebrate the appearance of the game in PDF and a pending softcover release. For those of you involved in the Kickstarter for this retooling and upgrading of the game, it was a long wait, but hopefully well worthwhile. Saturday Seeds appear every Saturday (go figure…) on … Continue reading

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