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Saturday Seed ~ 118 (Desolation)
This week we have a seed for the post-apocalyptic ‘high fantasy brought low’ game from Greymalkin Design Studio, Desolation. The first of the Ubiquity Roleplaying System licenses, Desolation strikes out in very unusual directions and creates a very harsh world full of adventure and possibility. The Casting Shadows blog offers Saturday Seeds and campaign starters every Saturday … Continue reading →
Filed under Desolation, Infectious Plots, Saturday Seeds, Ubiquity · Tagged with fantasy campaigns, Plot Hooks, roleplaying, Story Ideas, Ubiquity
Leviathans over Korea
I honestly expected that my core box set for Leviathans would not arrive until we were well into September. What with cons, and all the other things going on, it didn’t really occur to me that I would get my set before GenCon. Technically *I* got it afterward, but it was actually delivered to my … Continue reading →
Filed under Leviathans, Reviews, Shadowscast, The Blog · Tagged with casting shadows, Leviathans, Shadowscast, Unboxing
Saturday Seed ~ 117 (Leagues of Adventure)
This was a very interesting week for me as I was able to contribute in a small way to a free product from Triple Ace Games for Leagues of Adventure. As a result, I have been thinking about the game quite a bit and so this week Casting Shadows offers a small story seed for Leagues of … Continue reading →
Filed under Infectious Plots, Saturday Seeds · Tagged with fantasy campaigns, Leagues of Adventure, Plot Hooks, roleplaying, Story Ideas, Ubiquity
Serial Setting 2 ~ Week 24
The Casting Shadows blog’s second Serial Setting has been appearing in weekly installments for a 6-month run for which this is the last entry. This series was focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition and to a much lesser extent Leagues of Adventure. These ideas, set … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Hollow Earth Expedition, korean peninsula, Plot Ideas, pulp adventures, roleplaying system, Serial Settings, Story Hooks, Ubiquity
Walking in Gumshoes ~ Investigating
For all intents and purposes, our three characters are now in the thick of investigating our first crime scene for our Mutant City Blues campaign. We opened in the Montreal Heightened Crime Units bullpen, where the three of us were assigned a homicide case at a local culinary landmark. We have spent the last two weeks … Continue reading →
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