Posted by Runeslinger on March 1, 2012 · 4 Comments
The Casting Shadows blog will be launching its second Serial Setting next week. After much debate, it has been decided to once again focus on Hollow Earth Expedition, but the location will be a semi-fictional town in Korea in 1936, conveniently filled with strange mysteries, patriots and revolutionaries, cruel oppressors, lost treasures, and doorways to … Continue reading →
Posted by Runeslinger on December 3, 2011 · Leave a Comment
This week’s seed is for Hollow Earth Expedition, and pits the characters against a series of cruel traps before finally subjecting them to the greatest challenge of all. The original version of this seed first saw life in my 1st Edition AD&D days a century ago. Another version, with almost nothing in common but the … Continue reading →
Posted by Runeslinger on November 21, 2011 · Leave a Comment
This entry for Serial Setting 1 for Ubiquity is the last of the weekly posts for the beautiful and deadly Windlet Islands. It will be followed by a few clarifying and/or condensing posts as well as updates of key entries to offer statistics, and additional plot hooks. The Serial Settings series of posts is intended to provide usable setting material … Continue reading →
Category Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with Daring Tales, Hollow Earth Expedition, Plot Ideas, Serial Settings, setting development, Story Hooks, Ubiquity, Windlet Islands
Posted by Runeslinger on November 14, 2011 · Leave a Comment
The entry this week for Serial Setting 1 for Ubiquity reveals one of the first and best kept secrets uncovered by the first Gast family member to set foot on the beautiful and deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring … Continue reading →
Category Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with Daring Tales, Hollow Earth Expedition, Plot Ideas, Serial Settings, setting development, Story Hooks, Ubiquity, Windlet Islands
Posted by Runeslinger on November 7, 2011 · 2 Comments
The entry this week for Serial Setting 1 for Ubiquity details a curious and missing artifact believed to have been taken from the beautiful and deadly Windlet Islands by pirates or other unscrupulous men in times past. It carries a clue to the greater mysteries and even greater treasures which may still rest there. The Serial Settings series of posts … Continue reading →
Category Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with Daring Tales, Entry point, Hollow Earth Expedition, Plot Ideas, Serial Settings, setting development, Story Hooks, Ubiquity, Windlet Islands