Walking in Gumshoes ~ The End of the Road
Posted by Runeslinger on October 21, 2012 · Leave a Comment
Our Mutant City Blues campaign has not been declared dead, but the lack of an official pronouncement does not make it less so. Predictably, the game to a crashing halt the moment it was about to take off. There is nothing about Gumshoe or Mutant City Blues itself which contributed to this, so this post will not get … Continue reading →
Shadowscast Episode 8
Posted by Runeslinger on October 9, 2012 · 2 Comments
It is October once again, and my often futile quest to find a decent carving pumpkin here in Korea is on. It is also a period wherein several of my favorite holidays coincide: Chuseok, the Korean Harvest Festival, Canadian Thanksgiving, and Halloween. This episode of Shadowscast, the eighth, presents two segments on Korea, one on … Continue reading →
Category Casting the Shadows, Playing in Games, Reports, Running Games, Shadowscast, The Blog · Tagged with Chuseok, gaming, Halloween, Korea, Role-playing game, roleplaying, RPG, setting development, Shadowscast, South Korea
October RPG Blog Carnival – Surfing the Surfeit of Horror
Posted by Runeslinger on October 5, 2012 · 2 Comments
It’s October, so naturally it is time to expect Halloween episodes in prime-time on the major networks, fat pumpkins in the grocery stores and farmers markets, and line-jumping Christmas Decorations in the shopping malls. For gamers, thoughts often turn to the one-shot horror story, such as running a Call of Cthulhu scenario, or dipping into … Continue reading →
Category Preparation and Preparedness, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Halloween, Role-playing game, RPG Blog Carnival
All for One: Campaign Development Report 3
Posted by Runeslinger on October 2, 2012 · 4 Comments
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by discussing elements of the combat systems which can raise questions, and offer some ideas for transitioning from other game systems to Ubiquity. This post will look at physical and social combat. Subsequent posts will look … Continue reading →
Category All for One: Regime Diabolique, Running Games, Technical Questions, The Blog, Ubiquity · Tagged with All for One, Combat, gaming, roleplaying, roleplaying games, Ubiquity Roleplaying System
Running A Time of War – again/still
Posted by Runeslinger on September 21, 2012 · 6 Comments
It has been ages since I posted about my Mechwarrior campaign. There has been a lot to say, some of which ended up in Shadowscasts 6 and 7, but there has been a lack of time to do much more than that. To make a long story short, we put the campaign on Indefinite Hiatus. … Continue reading →
Category A Time of War, A Time of War Actual Play, Battletech, Battletech / Mechwarrior, Campaign Recaps, Live Game Report, Mechwarrior Live Game Reports, Preparation and Preparedness, The Blog, Themes and Intentions · Tagged with Battletech, campaign change, Games, gaming, Mechwarrior, Roleplay, Star League, Succession War








