Saturday Seed ~ 39 (Shadowrun)
This week’s seed is being planted for Shadowrun and is even smaller a seed than I usually plant, but as the possible directions for it to go are so varied and expansive, I hope that you will forgive me. The seed: The runners come across a chemical which has some effectiveness as a weight loss … Continue reading
Saturday Seed ~ 38 (All for One)
This seed is forged for All for One: Regime Diabolique, and can be used either as a springboard into intrigue against the Cardinal’s Guards, an early foray against the foul denizens which stalk the night, or – if you are especially daring – both. The Seed: The musketeers and their lackeys are making their circuitous … Continue reading
Saturday Seed ~ 37 (SLA Industries)
This week’s Saturday Seed is being planted for SLA Industries. Since reading a notice on Buccaneer’s Guild, thoughts of the game have been intruding on my consciousness. To exorcise them… this seed is being chucked into Mort’s rain-choked gutters to sprout dark tendrils of opportunity for whomever, or whatever might be out there, still playing … Continue reading
Saturday Seed – 36 (Serenity)
This week’s Seed is being planted for Serenity. If nothing else, I hope it gets people to take a look at the episodes again. Was there ever a better show and cast? This is a small seed, a mere bit of pollen, perhaps, but with proper care, feeding, creativity, and active players, it has the … Continue reading
Saturday Seed – 35 (Call of Cthulhu)
This week’s Saturday Seed is being planted for Call of Cthulhu, and in celebration of hated winter, it is being planted in permafrost and snow. The seed: Investigators of the macabre and mind-shattering realities of a beleaguered world which will one day return to the overwhelming grip of the Great Old Ones are often not … Continue reading



