Saturday Seed ~ 176 (Star Wars)

This Saturday Seed presents an idea for your favorite flavour of Star Wars RPG. I touched on the primary idea behind it just before WEG’s 2nd edition of the D6 Star Wars roleplaying game was our only hope, but am revisiting it here as a result of perusing Edge of the Empire. (With very little … Continue reading

Saturday Seed ~ 175 (Broken Rooms)

This Saturday Seed returns, after too long away, to the amazingly rich game, Broken Rooms. This is a very, very short one, but it has legs… long, disjointed ones which are fit to carry you where you may not have expected to go, and will not, without sacrifice, carry you back. The seed As noted … Continue reading

Saturday Seed ~ 174 (Leagues of Adventure)

This Saturday continues the celebration of Ubiquity by planting a seed for the Victorian Steampulp game by Triple Ace, Leagues of Adventure. More exploration, discovery, invention, camaraderie and wonder than you might believe are packed neatly between the covers of this game. The seed A dear old friend and mentor seems to have finally gone … Continue reading

Saturday Seed ~ 173 (All for One)

This Saturday continues my celebration of U-day (no, not Mal’s U-day) by planting a seed for the fantastic swashbuckling horror game by Triple Ace, All for One – Regime Diabolique. If you want to see ‘fast and furious’ combined with intrigue, banter, the rise and fall of fortune, the smell of gunpowder and blade oil, … Continue reading

Saturday Seed ~ 172 (Nephilim)

This exceedingly short seed is for the occult-themed roleplaying game, Nephilim, originally produced in French by Multisim and licensed for production and further development by Chaosium. The seed Something hidden is found in something old and familiar, and what is done with it makes all the difference. Planting the seed There are a few routes … Continue reading

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