Casting Runes 6: A Season for All Things – Session 20 Recap
This post continues the exploration and implementation of RuneQuest 6th Edition in a collaboratively-developed sword and sorcery campaign setting. This session focused on overcoming a deadly ambush on the home turf of tenacious and fanatical Reptilian opponents. Check the list of links below for recaps of the previous sessions complete with system detail and analysis, as well as other … Continue reading
Casting Runes 6: A Season for All Things – Session 19 Recap
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This session focused on dealing with the wounded and trying to find a safe way out of the suspected Temple of Water before Reptilian reinforcements arrived. Check the list of links below for the recaps of the previous sessions, and … Continue reading
Casting Runes 6: A Season for All Things – Session 18 Recap
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This session focused on exploring an ancient, and seemingly endless, Reptilian complex beneath the mountains. The Reptilian people were possibly watching them, but why? Check the list of links below for the recaps of the previous sessions, and other related articles on … Continue reading
Casting Runes 6: A Season for All Things – Session 16/17 Recap
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This recap comprises two short sessions, focused on seeking out a physical location which may give clues or aid to resist the coming war with the returning agents of Chaos. Check the list of links below for the recaps of … Continue reading








