Come hell or high water…

I have a bad feeling about this...

Anyone who has spent any time with games set in the World of Darkness has probably at one time or another wondered if their Storyteller were out to get them. While games like Vampire do not have a monopoly on pushing for consequences for character action, they certainly introduced a lot of young gamers to … Continue reading

Interrogation in ‘A Time of War’

Due in part to moving to a new city and starting a new job as the head of a newly created department, I have fallen woefully far behind in the actual play reports for my ongoing Mechwarrior PBeM. Much has happened since the last report, but this week has brought about a kind of scene … Continue reading

The Thrill of Victory and the Agony of Conversation

It would be foolish to contest that our hobby grew out of the war games community. How far, however, has it grown? A quick tour of the ever-growing spectrum of RPG blogs will suggest that what growth there has been is not without some serious backsliding into the hobby’s primordial ooze. When virtually every discussion … Continue reading

The Light that Never Warms (All for One: Regime Diabolique) – Campaign Report 5

Campaign: The Light that Never Warms  Story Two: I Came for the Waters Session 1 Turning Trouble’s Tables This is the fifth installment of reports for my current face-to-face campaign using Triple Ace Games’ fantastic All for One: Regime Diabolique ~ a game of supernatural intrigue and swashbuckling action in a dark reflection of 17th … Continue reading

The Light that Never Warms (All for One: Regime Diabolique) – Campaign Report 4

This is the fourth installment of reports for my current face-to-face campaign using Triple Ace Games’ thrilling All for One: Regime Diabolique ~ a game of supernatural intrigue and swashbuckling action in a dark reflection of 17th Century France. This campaign emphasizes mystery, dark magics, and verbal sparring, but includes a dash of chasing and … Continue reading

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