Posted by Runeslinger on November 8, 2013 · 2 Comments
My 5 sessions of the YouTube Desolation campaign have come to an end. As hoped, one of the players will be taking over as GM and running 5 more sessions from where session 5 ended. What follows is an overview of Hangouts, some final thoughts on the gaming culture which we adopted over five sessions … Continue reading →
Category Campaign Recaps, Desolation, Desolation Actual Play, Live Game Report, Online Games, Preparation and Preparedness, Running Games, The Blog, Themes and Intentions, Ubiquity · Tagged with Actual Play, Desolation, Hangout, Ubiquity, YouTube
Posted by Runeslinger on October 6, 2013 · 2 Comments
On Wednesday, I hosted a hangout for some notable members of the YouTube RPG community to play the post-apocalyptic fantasy RPG, Desolation. The group was composed of a former arena athlete, a noble, a legionnaire and his young sister, and an outdoorsman. The setting was ostensibly the northern reaches of what used to be the … Continue reading →
Category Campaign Recaps, Desolation, Desolation Actual Play, Online Games, Running Games, The Blog, Ubiquity · Tagged with Desolation, Role-playing game, RPG, Sword & Sorcery, Ubiquity, Ubiquity Roleplaying System, YouTube
Posted by Runeslinger on October 21, 2012 · Leave a Comment
Our Mutant City Blues campaign has not been declared dead, but the lack of an official pronouncement does not make it less so. Predictably, the game to a crashing halt the moment it was about to take off. There is nothing about Gumshoe or Mutant City Blues itself which contributed to this, so this post will not get … Continue reading →
Category Campaign Recaps, Live Game Report, Mutant City Blues, Mutant City Blues Actual Play, Technical Questions, The Blog · Tagged with GUMSHOE System, Mutant City Blues, pelgrane press, Play-by-mail game, Role-playing game, RPG Review, setting development
Posted by Runeslinger on September 21, 2012 · 6 Comments
It has been ages since I posted about my Mechwarrior campaign. There has been a lot to say, some of which ended up in Shadowscasts 6 and 7, but there has been a lack of time to do much more than that. To make a long story short, we put the campaign on Indefinite Hiatus. … Continue reading →
Category A Time of War, A Time of War Actual Play, Battletech, Battletech / Mechwarrior, Campaign Recaps, Live Game Report, Mechwarrior Live Game Reports, Preparation and Preparedness, The Blog, Themes and Intentions · Tagged with Battletech, campaign change, Games, gaming, Mechwarrior, Roleplay, Star League, Succession War
Posted by Runeslinger on August 15, 2012 · 2 Comments
For all intents and purposes, our three characters are now in the thick of investigating our first crime scene for our Mutant City Blues campaign. We opened in the Montreal Heightened Crime Units bullpen, where the three of us were assigned a homicide case at a local culinary landmark. We have spent the last two weeks … Continue reading →
Category Campaign Recaps, Live Game Report, Mutant City Blues, Mutant City Blues Actual Play, Technical Questions, The Blog · Tagged with Character creation, Character Development, GUMSHOE System, Mutant City Blues, pelgrane press, Play-by-mail game, Role-playing game, setting development