Saturday Seed ~ 142 (Call of Cthulhu)
Posted by Runeslinger on February 9, 2013 · Leave a Comment
This week’s seed is a troublesome little creeper for Call of Cthulhu which will work its way through the dirt to the characters whether they want to tangle with it or not. My Saturday Seeds also reappear on Ancient Scroll on random Saturdays~ The seed The seed entails the characters getting embroiled in a vice … Continue reading →
Filed under Call of Cthulhu, Leagues of Adventure, Saturday Seeds · Tagged with Call of Cthulhu, Leagues of Adventure, Plot Ideas, roleplaying, Story Hooks
Genre and the Modern Prometheus
Posted by Runeslinger on February 4, 2013 · 9 Comments
Consciously, or unconsciously what we do as a group of players in a roleplaying game gives shape to a specific genre. There is no escape. In our quest for a good time, our actions and interactions as an amalgam of players, characters, GM, and non-player characters create a fictional world we own perhaps even more … Continue reading →
Filed under Preparation and Preparedness, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Call of Cthulhu, Character Development, Role-playing game, RPG, setting development
Saturday Seed ~ 141 (Leagues of Adventure)
Posted by Runeslinger on February 2, 2013 · Leave a Comment
This week’s seed is for an adventure and exploration style game which to my mind means Leagues of Adventure or Hollow Earth Expedition. I am leaning toward Leagues of Adventure for this one as the added social complications of the Victorian period will heighten the tension. My Saturday Seeds also reappear on Ancient Scroll on … Continue reading →
Filed under Leagues of Adventure, Saturday Seeds · Tagged with Hollow Earth Expedition, Leagues of Adventure, Plot Ideas, Role-playing game, Story Hooks, Ubiquity




