Serial Setting 2 ~ Week 7

The Casting Shadows blog’s second Serial Setting will be running once a week over a six-month period, and provide details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictional version of the Korean peninsula in 1936, present a community oppressed by faceless enemies and … Continue reading

The Light that Never Warms (All for One: Regime Diabolique) – Campaign Report 3

This is the third installment of reports for my current face-to-face campaign using Triple Ace Games’ excellent All for One: Regime Diabolique ~ a game of supernatural intrigue and swashbuckling action in a dark reflection of 17th Century France. This campaign emphasizes mystery, dark magics, and verbal sparring, but includes a dash of chasing and escaping … Continue reading

Saturday Seed ~ 99 (Call of Cthulhu)

This week’s seed is for Call of Cthulhu. It involves murders old and murders new. It is of pains and suffering, and most of all, it is of madness hidden for ages. The Seed After a particularly harrowing case, in which the investigators barely survived with lives and sanity intact, a woman comes to see … Continue reading

Implementation of the rules (BRP/CoC)

A question was raised a while ago on the valuable question and answer site, RPG Stack Exchange, concerning ways to prevent or at least reduce the poor game play brought on by the implementation of the Basic Role Playing system, such as is found in Call of Cthulhu. The question was phrased in such a … Continue reading

Serial Setting 2 ~ Week 6

The Casting Shadows blog’s second Serial Setting will be running once a week over a six-month period, and provide details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a semi-fictional version of the Korean peninsula in 1936, present a community oppressed by faceless enemies and … Continue reading

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