Serial Setting 2 ~ Week 1
Posted by Runeslinger on March 9, 2012 · 1 Comment
Our second Serial Setting begins this week. NPCs presented during the course of the serial setting will conform to the Ubiquity rules and the setting itself will conform to the pulp stylings of Hollow Earth Expedition. Our location is a fictional town on the West coast of Korea in the year 1936. Revolutionary stirrings among a people nearing their 30th … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with Hollow Earth Expedition, Plot Ideas, Role-playing game, Serial Settings, setting development, South Korea, Ubiquity
Does size matter?
Posted by Runeslinger on March 5, 2012 · Leave a Comment
Most of us have no doubt heard at one point or another the witty retort that it is not the size of the wand, but rather the skill of the magician that determines effectiveness. While a discussion on this could likely give rise to numerous probing insights into the minds of gamers everywhere, I would … Continue reading →
Filed under Playing in Games, Running Games, The Blog · Tagged with Campaign setting, roleplaying, roleplaying games, RPG
Saturday Seed ~ 93 (Call of Cthulhu)
Posted by Runeslinger on March 3, 2012 · 2 Comments
This week’s seed is for Call of Cthulhu, and is intended to serve as a launching pad for investigations which leave the ‘normal’ world behind, or the turning point in a campaign where the Investigators realize they are in too deep and it is time to get the hell out of Dodge. The seed The … Continue reading →
Filed under Call of Cthulhu, Saturday Seeds · Tagged with Call Cthulhu, H. P. Lovecraft, roleplaying
Serial Setting 2 ~ Introduction
Posted by Runeslinger on March 1, 2012 · 4 Comments
The Casting Shadows blog will be launching its second Serial Setting next week. After much debate, it has been decided to once again focus on Hollow Earth Expedition, but the location will be a semi-fictional town in Korea in 1936, conveniently filled with strange mysteries, patriots and revolutionaries, cruel oppressors, lost treasures, and doorways to … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with Hollow Earth Expedition, Korea, Plot Ideas, roleplaying, RPG, Ubiquity




