Saturday Seed ~ 86 (Call of Cthulhu)

This week’s seed is for Call of Cthulhu, and deals with a blend of things ancient and not so ancient, forgotten underfoot. The seed is written for the 20’s but can be easily used with other settings.   The Seed A major store in a large city nearby whose location is something of a local … Continue reading

Saturday Seed ~ 85 (A Time of War)

This week’s seed is for A Time of War and was inspired a little by events in my current campaign, a little by the release of the official trailer for Prometheus, a little by the biohazard truck which parked outside my office this morning, but ultimately by the welcome surprise of most of the Bites … Continue reading

Saturday Seed ~ 81 (Shadowrun)

This week’s seed is for Shadowrun. I have been meaning to post more material for both it and Aces & Eights, but other things have had to come first. Not so this week! This seed finds the runners trying to turn someone else’s misfortune into profit, while trying to prevent a similar misfortune from befalling … Continue reading

Saturday Seed ~ 80 (HEX)

This week’s seed is for Hollow Earth Expedition, and pits the characters against a series of cruel traps before finally subjecting them to the greatest challenge of all. The original version of this seed first saw life in my 1st Edition AD&D days a century ago. Another version, with almost nothing in common but the … Continue reading

Saturday Seed ~ 79 (CthulhuTech)

This week’s tiny little seed is for CthulhuTech, but could be adapted easily to any Mythos-based system or setting with little difficulty. Although little more than an extended scene of deep role-play, the ramifications of this one scene and how you guide its development, will reach from its inception through to the very end of … Continue reading

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