Posted by Runeslinger on May 4, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting has been running once a week for just over two months, and will continue for another four, providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictional version of the Korean peninsula in 1936, present a … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Hollow Earth Expedition, korean peninsula, Plot Ideas, pulp adventures, roleplaying system, Serial Settings, Story Hooks, Ubiquity
Posted by Runeslinger on March 9, 2012 · 1 Comment
Our second Serial Setting begins this week. NPCs presented during the course of the serial setting will conform to the Ubiquity rules and the setting itself will conform to the pulp stylings of Hollow Earth Expedition. Our location is a fictional town on the West coast of Korea in the year 1936. Revolutionary stirrings among a people nearing their 30th … Continue reading →
Posted by Runeslinger on November 21, 2011 · Leave a Comment
This entry for Serial Setting 1 for Ubiquity is the last of the weekly posts for the beautiful and deadly Windlet Islands. It will be followed by a few clarifying and/or condensing posts as well as updates of key entries to offer statistics, and additional plot hooks. The Serial Settings series of posts is intended to provide usable setting material … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with Daring Tales, Hollow Earth Expedition, Plot Ideas, Serial Settings, setting development, Story Hooks, Ubiquity, Windlet Islands
Posted by Runeslinger on November 14, 2011 · Leave a Comment
The entry this week for Serial Setting 1 for Ubiquity reveals one of the first and best kept secrets uncovered by the first Gast family member to set foot on the beautiful and deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with Daring Tales, Hollow Earth Expedition, Plot Ideas, Serial Settings, setting development, Story Hooks, Ubiquity, Windlet Islands
Posted by Runeslinger on November 7, 2011 · 2 Comments
The entry this week for Serial Setting 1 for Ubiquity details a curious and missing artifact believed to have been taken from the beautiful and deadly Windlet Islands by pirates or other unscrupulous men in times past. It carries a clue to the greater mysteries and even greater treasures which may still rest there. The Serial Settings series of posts … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with Daring Tales, Entry point, Hollow Earth Expedition, Plot Ideas, Serial Settings, setting development, Story Hooks, Ubiquity, Windlet Islands