All for One: Campaign Development Report 3
Posted by Runeslinger on October 2, 2012 · 4 Comments
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by discussing elements of the combat systems which can raise questions, and offer some ideas for transitioning from other game systems to Ubiquity. This post will look at physical and social combat. Subsequent posts will look … Continue reading →
Filed under All for One: Regime Diabolique, Running Games, Technical Questions, The Blog, Ubiquity · Tagged with All for One, Combat, gaming, roleplaying, roleplaying games, Ubiquity Roleplaying System
Saturday Seed ~ 120 (Call of Cthulhu)
Posted by Runeslinger on September 8, 2012 · Leave a Comment
This week we have a seed for Call of Cthulhu. I have been messing with things I should not and the by-product of that is the foundation of a new generation game for me, and for you…? This week’s Saturday Seed~ The Casting Shadows blog offers Saturday Seeds and campaign starters every Saturday (go figure…). Seeds … Continue reading →
Filed under Call of Cthulhu, Saturday Seeds · Tagged with Call of Cthulhu, Plot Ideas, roleplaying, Story Hooks
Broken Rooms: in my e-hands
Posted by Runeslinger on September 2, 2012 · 4 Comments
At GenCon 2012, so the story goes, Greymalkin Designs released a limited run of hardcover copies of their new RPG, Broken Rooms. Not having been anywhere near that side of the Earth, I must content myself with the PDF obtained from my friendly enabler Drivethrurpg to take a look at it. Update: Curious about the … Continue reading →
Filed under Broken Rooms, Desolation, The Blog · Tagged with Broken Rooms, Desolation, Greymalkin Designs, Role-playing game, roleplaying
Saturday Seed ~ 119 (All for One)
Posted by Runeslinger on September 1, 2012 · 2 Comments
This week we have a seed for All for One: Regime Diabolique. I have been participating in another Adventure Seeds project on the Triple Ace forum, and so many ideas have been taking shape, not all of which are appropriate for the format required. The result, of course, is one presented here for this week’s … Continue reading →
Filed under All for One: Regime Diabolique, Saturday Seeds, Ubiquity · Tagged with All for One, Plot Hooks, roleplaying, Story Ideas, Ubiquity
Saturday Seed ~ 118 (Desolation)
Posted by Runeslinger on August 25, 2012 · Leave a Comment
This week we have a seed for the post-apocalyptic ‘high fantasy brought low’ game from Greymalkin Design Studio, Desolation. The first of the Ubiquity Roleplaying System licenses, Desolation strikes out in very unusual directions and creates a very harsh world full of adventure and possibility. The Casting Shadows blog offers Saturday Seeds and campaign starters every Saturday … Continue reading →
Filed under Desolation, Infectious Plots, Saturday Seeds, Ubiquity · Tagged with fantasy campaigns, Plot Hooks, roleplaying, Story Ideas, Ubiquity





