Posted by Runeslinger on November 4, 2015 · 1 Comment
I moved to Korea a long time ago and in the early days of my time here, it was not as easy to keep up with developments in RPGs as it has since become. One of the games that I missed when it was new, and in fact did not even hear about until it … Continue reading →
Posted by Runeslinger on August 9, 2015 · Leave a Comment
This third of three installments in our short series on Luther Arkwright: Roleplaying Across the Parallels will look at a sampling of mechanics and attributes for expanding the solid foundation of the RuneQuest 6th Edition core rules into a modern or futuristic setting, as well as a look at the system for including learned mystical abilities. Dependencies One of … Continue reading →
Posted by Runeslinger on August 2, 2015 · Leave a Comment
This second of three installments in our short series on Luther Arkwright: Roleplaying Across the Parallels will look at character creation in a modern or futuristic context, with the added prospect of psychic abilities (Traits) included.
Posted by Runeslinger on July 22, 2015 · 2 Comments
Part one of three looking between the covers and across the dimensions of Luther Arkwright: Roleplaying Across the Parallels, by the Design Mechanism. This installment, campaign support and development.
Posted by Runeslinger on June 18, 2015 · Leave a Comment
I almost had a good discussion about Watchmen recently when Ron Edwards made an interesting post on an aspect of the graphic novel on his Dr. Xaos comics madness blog. I say ‘almost,’ because as our points in the comments run counter to each other, nothing much came of it. Tangents are traps in any discussion of … Continue reading →
Category Characters and Support Cast, Playing in Games, Preparation and Preparedness, Running Games, The Blog, The Gamers, Themes and Intentions, Under the Hood · Tagged with gaming, roleplaying, roleplaying games, RPG, The Blog, Watchmen