Saturday Seed ~ 179 (Blue Planet)

This Saturday Seed presents an idea for Blue Planet now released by FASA. The seed A research team and their transport crew have been exposed to a virulent and highly communicable virus. The effects of the infection seem to culminate in crazed and violent behavior before the victim collapses into fevers leading to death. Planting … Continue reading

Saturday Seed ~ 131 (Blue Planet)

This week’s Saturday Seed is for the once-again resuscitated Blue Planet… back as it were from its watery grave. This seed is in celebration of the release of the Revised Edition’s Game Masters Guide, allowing this new, leaner and meaner version of a great game come rushing back up from the depths to drag in … Continue reading

Saturday Seed ~ 106 (Blue Planet)

This week’s seed is for Blue Planet. It is another extremely small seed, and would best be run with human characters new to Poseidon, or with very unassuming appearances. The seed One of the characters (or a person near them physically at the time the scenario starts) is mistakenly marked by ecoterrorists as having overheard details … Continue reading

Saturday Seed ~ 100 (Randomized!)

This week’s seed is the 100th I have shared on the Casting Shadows blog. When I started putting these story seeds forward, it never occurred to me that this particular series of posts would run so long. I have put up ideas of varying length and complexity over the past 100 weeks for games like … Continue reading

Saturday Seed ~ 47 (Blue Planet)

This week’s seed is for the beloved but often neglected Blue Planet. This seed is very open-ended and part of its charm is its vagueness and potential to go unresolved forever. Some things in life, particularly life as defined by the awesome majesty of the inscrutable ocean, are better that way. The Seed Imagine a … Continue reading

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